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SCHEME OF WORK
Creative Arts & Sports
Grade 9 2025
TERM III
School


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WK LSN STRAND SUB-STRAND LESSON LEARNING OUTCOMES LEARNING EXPERIENCES KEY INQUIRY QUESTIONS LEARNING RESOURCES ASSESSMENT METHODS REFLECTION
1 1
Creating and Performing in Creative Arts and Sports
Kenyan Indigenous Games - Board Games
By the end of the lesson, the learner should be able to:

- Define board games as indigenous games.
- Identify types of indigenous board games in Kenya.
- Appreciate the cultural value of indigenous games.
The learner is guided to:
- Discuss what board games are.
- Share experiences with board games they have played.
- Study pictures of Mancala board games.
- Identify common indigenous board games in Kenya.
How do indigenous board games enhance mental relaxation?
- Mentor Creative Arts and Sports Learner's Book pg. 167
- Digital resources
- Pictures of board games
- Sample boards
- Oral discussions - Written responses - Question and answer - Research reports
2 1
Creating and Performing in Creative Arts and Sports
Kenyan Indigenous Games - Learning Bao
By the end of the lesson, the learner should be able to:

- Describe the Bao board game structure.
- Identify the rules of playing Bao.
- Value indigenous knowledge in games.
The learner is guided to:
- Watch demonstrations of playing Bao.
- Pay attention to game demonstration.
- Note main points on how to play Bao.
- Discuss important steps in playing the game.
- Share ideas with classmates.
Why are board games considered an indigenous game?
- Mentor Creative Arts and Sports Learner's Book pg. 168
- Digital resources
- Bao boards
- Seeds/stones
- Video clips
- Oral discussions - Written responses - Observation - Question and answer
3 1
Creating and Performing in Creative Arts and Sports
Kenyan Indigenous Games - Learning Shisima
By the end of the lesson, the learner should be able to:

- Describe the Shisima board game.
- Explain the origin and purpose of Shisima.
- Appreciate cultural significance of games.
The learner is guided to:
- Watch demonstrations of playing Shisima.
- Note that Shisima is from the Tiriki community.
- Learn that Shisima means "body of water" and imbalavali means "water bugs".
- Understand the aim of bringing three beads in a row.
How do indigenous board games enhance mental relaxation?
- Mentor Creative Arts and Sports Learner's Book pg. 174
- Digital resources
- Shisima boards
- Beads/stones
- Video clips
- Oral discussions - Written responses - Observation - Question and answer
4 1
Creating and Performing in Creative Arts and Sports
Kenyan Indigenous Games - Playing with Background Music
Kenyan Indigenous Games - Mental Health Benefits
By the end of the lesson, the learner should be able to:

- Play indigenous board games with background music.
- Appreciate music as enhancement to games.
- Show enjoyment in cultural activities.
The learner is guided to:
- Select indigenous music to play in the background.
- Play Bao or Shisima with background music.
- Discuss how music enhances the gaming experience.
- Share ideas on the benefits of music during board games.
How do indigenous board games enhance mental relaxation?
- Mentor Creative Arts and Sports Learner's Book pg. 176
- Board games
- Playing pieces
- Music players
- Indigenous music
- Mentor Creative Arts and Sports Learner's Book pg. 177
- Digital resources
- Video clips
- Reference materials
- Practical activity - Observation - Discussions - Reflective assessment
5

Mid term assessments and break

6 1
Appreciation in Creative Arts and Sports
Analysis of Creative Arts and Sports - Examining Ethical Practices in Sports
By the end of the lesson, the learner should be able to:

- Define doping in sports.
- Explain the negative effects of doping.
- Value fairness in sporting activities.
The learner is guided to:
- Use digital devices or printed resources to find information about doping in sports.
- Discuss adverse effects of performance-enhancing drugs.
- Identify organizations that control doping in sports.
- Share their findings with classmates.
Why is analysis an important skill in Creative Arts and Sports?
- Mentor Creative Arts and Sports Learner's Book pg. 185
- Digital resources
- Reference materials
- Video clips
- Oral discussions - Written responses - Research reports - Presentations
7 1
Appreciation in Creative Arts and Sports
Analysis of Creative Arts and Sports - Anti-doping Measures
By the end of the lesson, the learner should be able to:

- Describe anti-doping measures in sports.
- Identify organizations involved in anti-doping.
- Show commitment to clean sports.
The learner is guided to:
- Research anti-doping measures implemented in sports.
- Identify the Anti-doping Agency of Kenya and its role.
- Discuss the World Anti-doping Agency's responsibilities.
- Explore consequences of doping for athletes.
How can analysis of creative arts and sports enhance creativity?
- Mentor Creative Arts and Sports Learner's Book pg. 186
- Digital resources
- Reference materials
- Case studies
- Research reports - Group discussions - Presentations - Role play
8

Revision and end term assessments

9

Revision and closing

10 1
Appreciation in Creative Arts and Sports
Analysis of Creative Arts and Sports - Role of Analysis in Creative Arts and Sports
By the end of the lesson, the learner should be able to:

- Explain how analysis improves performances.
- Identify benefits of analyzing creative works.
- Value analytical approaches to creativity.
The learner is guided to:
- Brainstorm on the role of analysis in improving performances.
- Use analyzed examples to discuss possible improvements.
- Reflect on how analysis has helped them as learners.
- Discuss how analysis helps develop individual talent.
Why is analysis an important skill in Creative Arts and Sports?
- Mentor Creative Arts and Sports Learner's Book pg. 194
- Previously analyzed works
- Digital resources
- Reference materials
- Oral discussions - Written reflections - Group presentations - Individual contributions

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