Home






SCHEME OF WORK
Pre Tech Studies
Grade 9 2025
TERM II
School


To enable/disable signing area for H.O.D & Principal, click here to update signature status on your profile.




To enable/disable showing Teachers name and TSC Number, click here to update teacher details status on your profile.












Did you know that you can edit this scheme? Just click on the part you want to edit!!! (Shift+Enter creates a new line)


WK LSN STRAND SUB-STRAND LESSON LEARNING OUTCOMES LEARNING EXPERIENCES KEY INQUIRY QUESTIONS LEARNING RESOURCES ASSESSMENT METHODS REFLECTION
1

Reporting from Holiday

2 1
Communication
Visual Programming - Application areas of visual programming software
By the end of the lesson, the learner should be able to:

- Explain the meaning of visual programming
- Identify various application areas of visual programming
- Show interest in learning about visual programming
- Study pictures of mobile applications and discuss how they are used
- Discuss what visual programming is
- Use digital or print resources to search for information on application areas of visual programming
- Share findings with the class
What is visual programming?
- Spotlight Pre-Technical Studies Learner's Book Grade 9 pg. 50
- Digital resources
- Pictures of applications
- Reference materials
- Observation - Oral questions - Written assignments - Group presentations
2 2
Communication
Visual Programming - Application areas of visual programming software
By the end of the lesson, the learner should be able to:

- Explain the meaning of visual programming
- Identify various application areas of visual programming
- Show interest in learning about visual programming
- Study pictures of mobile applications and discuss how they are used
- Discuss what visual programming is
- Use digital or print resources to search for information on application areas of visual programming
- Share findings with the class
What is visual programming?
- Spotlight Pre-Technical Studies Learner's Book Grade 9 pg. 50
- Digital resources
- Pictures of applications
- Reference materials
- Observation - Oral questions - Written assignments - Group presentations
2 3
Communication
Visual Programming - Application areas of visual programming software
By the end of the lesson, the learner should be able to:

- Explain mobile programming as an application area of visual programming
- Identify different mobile applications and their uses
- Appreciate the role of mobile applications in day-to-day life
- Study digital devices showing different mobile applications
- Identify and name mobile applications shown
- Describe how one can use the applications to perform tasks
- Mention other mobile applications and what they are used for
- Discuss what mobile programming is
How are mobile applications used to perform tasks?
- Spotlight Pre-Technical Studies Learner's Book Grade 9 pg. 51
- Digital devices with mobile applications
- Charts showing mobile applications
- Digital resources
- Observation - Oral questions - Written assignments - Group discussions
2 4
Communication
Visual Programming - Application areas of visual programming software
By the end of the lesson, the learner should be able to:

- Explain web development as an application area of visual programming
- Identify different websites and their uses
- Show interest in web development
- Study websites displayed in a browser
- Discuss what a website is
- Explain what WWW stands for
- Mention websites they have visited
- Discuss what web development is
- Share discussions with the class
What is web development?
- Spotlight Pre-Technical Studies Learner's Book Grade 9 pg. 52
- Digital devices with internet access
- Various websites
- Digital resources
- Observation - Oral questions - Written assignments - Group discussions
3 1
Communication
Visual Programming - Application areas of visual programming software
By the end of the lesson, the learner should be able to:
I
- Explain other application areas of visual programming (game development, educational tools, robotics)
- Identify examples of applications in each area
- Appreciate the diverse applications of visual programming
- Discuss game development as an application area of visual programming
- Explore educational tools created using visual programming
- Discuss robotics and animation as application areas of visual programming
- Share findings with the class
What are the various application areas of visual programming?
- Spotlight Pre-Technical Studies Learner's Book Grade 9 pg. 52
- Digital resources
- Sample applications from different areas
- Reference materials
- Observation - Oral questions - Written assignments - Group presentations
3 2
Communication
Visual Programming - Application areas of visual programming software
By the end of the lesson, the learner should be able to:
I
- Explain other application areas of visual programming (game development, educational tools, robotics)
- Identify examples of applications in each area
- Appreciate the diverse applications of visual programming
- Discuss game development as an application area of visual programming
- Explore educational tools created using visual programming
- Discuss robotics and animation as application areas of visual programming
- Share findings with the class
What are the various application areas of visual programming?
- Spotlight Pre-Technical Studies Learner's Book Grade 9 pg. 52
- Digital resources
- Sample applications from different areas
- Reference materials
- Observation - Oral questions - Written assignments - Group presentations
3 3
Communication
Visual Programming - Creating applications using visual programming software
By the end of the lesson, the learner should be able to:

- Recall various visual programming software
- Download and install visual programming software
- Show interest in creating applications using visual programming
- Recall various visual programming software learned in previous grades
- Follow steps to download and install Scratch on a computer
- Explore the option of installing Scratch on smartphones and tablets
- Share experiences with the class
How is visual programming software installed?
- Spotlight Pre-Technical Studies Learner's Book Grade 9 pg. 53
- Digital devices with internet access
- Installation guidelines
- Digital resources
- Observation - Practical assessment - Peer assessment - Group discussions
3 4
Communication
Visual Programming - Creating applications using visual programming software
By the end of the lesson, the learner should be able to:

- Recall various visual programming software
- Download and install visual programming software
- Show interest in creating applications using visual programming
- Recall various visual programming software learned in previous grades
- Follow steps to download and install Scratch on a computer
- Explore the option of installing Scratch on smartphones and tablets
- Share experiences with the class
How is visual programming software installed?
- Spotlight Pre-Technical Studies Learner's Book Grade 9 pg. 53
- Digital devices with internet access
- Installation guidelines
- Digital resources
- Observation - Practical assessment - Peer assessment - Group discussions
4 1
Communication
Visual Programming - Creating applications using visual programming software
By the end of the lesson, the learner should be able to:

- Identify features of the Scratch programming interface
- Navigate the Scratch programming environment
- Show commitment to learning visual programming
- Open the Scratch program interface
- Explore the different categories and commands in Scratch
- Test commands to see their effect on the sprite
- Change parameters in commands and observe the results
- Share findings with the class
What are the features of the Scratch programming interface?
- Spotlight Pre-Technical Studies Learner's Book Grade 9 pg. 53
- Digital devices with Scratch installed
- Scratch interface guide
- Digital resources
- Observation - Practical assessment - Oral questions - Group discussions
4 2
Communication
Visual Programming - Creating applications using visual programming software
By the end of the lesson, the learner should be able to:

- Plan a simple game using visual programming
- Create a clicker game using Scratch
- Value the importance of planning before programming
- Create and play a fun game called "Clicker Game" using balloons in real life
- Follow steps to create a digital version of the clicker game using Scratch
- Choose a backdrop and sprite for the game
- Create a script to keep score and make the balloon move and change color
- Test and play the game
- Share the game with classmates
How are games created using visual programming?
- Spotlight Pre-Technical Studies Learner's Book Grade 9 pg. 54
- Digital devices with Scratch installed
- Balloons and strings (for physical game)
- Digital resources
- Observation - Practical assessment - Project assessment - Peer assessment
4 3
Communication
Visual Programming - Creating applications using visual programming software
By the end of the lesson, the learner should be able to:

- Plan a simple game using visual programming
- Create a clicker game using Scratch
- Value the importance of planning before programming
- Create and play a fun game called "Clicker Game" using balloons in real life
- Follow steps to create a digital version of the clicker game using Scratch
- Choose a backdrop and sprite for the game
- Create a script to keep score and make the balloon move and change color
- Test and play the game
- Share the game with classmates
How are games created using visual programming?
- Spotlight Pre-Technical Studies Learner's Book Grade 9 pg. 54
- Digital devices with Scratch installed
- Balloons and strings (for physical game)
- Digital resources
- Observation - Practical assessment - Project assessment - Peer assessment
4 4
Communication
Visual Programming - Creating applications using visual programming software
By the end of the lesson, the learner should be able to:

- Plan an interactive story using visual programming
- Create an interactive story using Scratch
- Appreciate the use of visual programming in storytelling
- Watch videos on how to develop a story using Scratch programming
- Follow steps to create an interactive story using Scratch
- Choose backdrop and characters for the story
- Create scripts for dialogue and character movements
- Test and run the story
- Share the story with classmates
How are interactive stories created using visual programming?
- Spotlight Pre-Technical Studies Learner's Book Grade 9 pg. 58
- Digital devices with Scratch installed
- Video tutorials
- Digital resources
- Observation - Practical assessment - Project assessment - Peer assessment
5 1
Communication
Visual Programming - Creating applications using visual programming software
By the end of the lesson, the learner should be able to:

- Plan a music application using visual programming
- Create a music application using Scratch
- Show interest in creating music applications
- Follow steps to create music using Scratch
- Choose appropriate sprites for musical instruments
- Create scripts to play sounds and music
- Combine different sounds to create a song
- Test and play the music
- Share the music with classmates
How is music created using visual programming?
- Spotlight Pre-Technical Studies Learner's Book Grade 9 pg. 61
- Digital devices with Scratch installed
- Audio equipment for playback
- Digital resources
- Observation - Practical assessment - Project assessment - Peer assessment
5 2
Communication
Visual Programming - Creating applications using visual programming software
By the end of the lesson, the learner should be able to:

- Plan a music application using visual programming
- Create a music application using Scratch
- Show interest in creating music applications
- Follow steps to create music using Scratch
- Choose appropriate sprites for musical instruments
- Create scripts to play sounds and music
- Combine different sounds to create a song
- Test and play the music
- Share the music with classmates
How is music created using visual programming?
- Spotlight Pre-Technical Studies Learner's Book Grade 9 pg. 61
- Digital devices with Scratch installed
- Audio equipment for playback
- Digital resources
- Observation - Practical assessment - Project assessment - Peer assessment
5 3
Communication
Visual Programming - Creating applications using visual programming software
By the end of the lesson, the learner should be able to:

- Plan an interactive story with sound using visual programming
- Create an interactive story with sound using Scratch
- Value the integration of sound in storytelling
- Develop a story to tell classmates
- Open Scratch program and choose appropriate backdrop and characters
- Create scripts to tell the story
- Add sound effects and background music to enhance the story
- Test and run the story
- Share the story with classmates
How can sound be integrated into interactive stories?
- Spotlight Pre-Technical Studies Learner's Book Grade 9 pg. 63
- Digital devices with Scratch installed
- Audio equipment for playback
- Digital resources
- Observation - Practical assessment - Project assessment - Peer assessment
5 4
Communication
Visual Programming - Creating applications using visual programming software
By the end of the lesson, the learner should be able to:

- Plan an interactive story with sound using visual programming
- Create an interactive story with sound using Scratch
- Value the integration of sound in storytelling
- Develop a story to tell classmates
- Open Scratch program and choose appropriate backdrop and characters
- Create scripts to tell the story
- Add sound effects and background music to enhance the story
- Test and run the story
- Share the story with classmates
How can sound be integrated into interactive stories?
- Spotlight Pre-Technical Studies Learner's Book Grade 9 pg. 63
- Digital devices with Scratch installed
- Audio equipment for playback
- Digital resources
- Observation - Practical assessment - Project assessment - Peer assessment
6 1
Communication
Visual Programming - Creating applications using visual programming software
By the end of the lesson, the learner should be able to:

- Plan an animation using visual programming
- Create an animation using Scratch
- Show commitment to creating animations using visual programming
- Follow steps to develop animations using Scratch
- Choose appropriate backdrop and characters for animation
- Create scripts to animate characters
- Add movement and effects to create a seamless animation
- Test and run the animation
- Share the animation with classmates
How are animations created using visual programming?
- Spotlight Pre-Technical Studies Learner's Book Grade 9 pg. 64
- Digital devices with Scratch installed
- Sample animations
- Digital resources
- Observation - Practical assessment - Project assessment - Peer assessment
6 2
Communication
Visual Programming - Creating applications using visual programming software
By the end of the lesson, the learner should be able to:

- Create individual animations using visual programming
- Apply animation principles in visual programming
- Appreciate the creativity involved in animation development
- Use Scratch to create and play individual animations
- Create a storyline for the animation
- Choose appropriate sprites and backdrops
- Create scripts to animate the characters
- Test and run the animation
- Share the animation with the teacher and class
What principles guide animation development?
- Spotlight Pre-Technical Studies Learner's Book Grade 9 pg. 65
- Digital devices with Scratch installed
- Animation principles guide
- Digital resources
- Observation - Practical assessment - Project assessment - Portfolio assessment
6 3
Communication
Visual Programming - Creating applications using visual programming software
By the end of the lesson, the learner should be able to:

- Create individual animations using visual programming
- Apply animation principles in visual programming
- Appreciate the creativity involved in animation development
- Use Scratch to create and play individual animations
- Create a storyline for the animation
- Choose appropriate sprites and backdrops
- Create scripts to animate the characters
- Test and run the animation
- Share the animation with the teacher and class
What principles guide animation development?
- Spotlight Pre-Technical Studies Learner's Book Grade 9 pg. 65
- Digital devices with Scratch installed
- Animation principles guide
- Digital resources
- Observation - Practical assessment - Project assessment - Portfolio assessment
6 4
Communication
Visual Programming - Creating applications using visual programming software
By the end of the lesson, the learner should be able to:

- Follow tutorials to create animations
- Develop more complex animations using Scratch
- Show interest in advanced animation techniques
- Open the Scratch program and click the Tutorials button
- Select an animation project to create
- Follow the step-by-step guide to develop the animation
- Test and run the animation
- Share the animation with classmates
How can tutorials enhance animation development skills?
- Spotlight Pre-Technical Studies Learner's Book Grade 9 pg. 66
- Digital devices with Scratch installed
- Scratch tutorials
- Digital resources
- Observation - Practical assessment - Project assessment - Peer assessment
7 1
Communication
Visual Programming - Embracing the use of visual programming in day-to-day life
By the end of the lesson, the learner should be able to:

- Identify problems that can be solved using visual programming
- Explain how visual programming helps in solving problems
- Appreciate the role of visual programming in solving day-to-day problems
- Read a scenario about a learner who used visual programming to solve a Mathematics problem
- Discuss how visual programming helped the learner
- Explore how visual programming can help in solving problems in day-to-day life
- Share findings with the class
How can visual programming help us solve problems in day-to-day life?
- Spotlight Pre-Technical Studies Learner's Book Grade 9 pg. 66
- Digital devices with Scratch installed
- Problem scenarios
- Digital resources
- Observation - Oral questions - Written assignments - Group discussions
7 2
Communication
Visual Programming - Embracing the use of visual programming in day-to-day life
By the end of the lesson, the learner should be able to:

- Identify problems that can be solved using visual programming
- Explain how visual programming helps in solving problems
- Appreciate the role of visual programming in solving day-to-day problems
- Read a scenario about a learner who used visual programming to solve a Mathematics problem
- Discuss how visual programming helped the learner
- Explore how visual programming can help in solving problems in day-to-day life
- Share findings with the class
How can visual programming help us solve problems in day-to-day life?
- Spotlight Pre-Technical Studies Learner's Book Grade 9 pg. 66
- Digital devices with Scratch installed
- Problem scenarios
- Digital resources
- Observation - Oral questions - Written assignments - Group discussions
7 3
Entrepreneurship
Financial Services - Financial institutions available in Kenya
By the end of the lesson, the learner should be able to:

- Identify financial institutions in Kenya
- Give examples of financial institutions
- Show interest in financial institutions
- Study images of financial institutions
- Identify types of financial institutions shown
- Give examples of financial institutions identified
- Name financial institutions available in the locality
What financial institutions do you know?
- Spotlight Pre-Technical Studies Learner's Book pg. 160
- Pictures of financial institutions
- Digital resources
- Charts
- Observation - Oral questions - Written assignments
7 4
Entrepreneurship
Financial Services - Financial institutions available in Kenya
Financial Services - Classification of financial institutions in Kenya
By the end of the lesson, the learner should be able to:

- Explain the meaning of financial institutions
- Describe types of financial institutions
- Appreciate the role of financial institutions
- Use print or digital media to search for information on financial institutions
- Discuss types of financial institutions
- Present findings in class
- Create a chart showing types of financial institutions
What services do different financial institutions offer?
- Spotlight Pre-Technical Studies Learner's Book pg. 161
- Digital resources
- Reference materials
- Charts
- Spotlight Pre-Technical Studies Learner's Book pg. 162
- Presentation materials
- Research notes - Oral presentation - Chart assessment
8 1
Entrepreneurship
Financial Services - Services offered by financial institutions in Kenya
By the end of the lesson, the learner should be able to:

- Identify services offered by financial institutions
- Match services to specific institutions
- Show interest in financial services
- Select a type of financial institution to research
- Use digital devices or reference materials to search for services offered
- Make a presentation of findings
- Create a chart of services offered by different institutions
What services do financial institutions provide to individuals and businesses?
- Spotlight Pre-Technical Studies Learner's Book pg. 164
- Digital resources
- Reference materials
- Presentation tools
- Research assessment - Oral presentation - Chart quality
8 2
Entrepreneurship
Government and Business - Reasons for government involvement in business
By the end of the lesson, the learner should be able to:

- Identify ways government gets involved in business
- Explain reasons for government involvement
- Appreciate the role of government in business
- Study pictures showing government involvement in business
- Discuss ways government gets involved in business
- Brainstorm reasons for government involvement
- Present findings in class
Why does the government get involved in business activities?
- Spotlight Pre-Technical Studies Learner's Book pg. 169
- Pictures showing government involvement
- Digital resources
- Charts
- Observation - Oral presentation - Written assignments
8 3
Entrepreneurship
Government and Business - Reasons for government involvement in business
Government and Business - Ways of government involvement in business
By the end of the lesson, the learner should be able to:

- Analyze specific reasons for government involvement
- Give examples of each reason
- Value government's role in ensuring fairness
- Study flashcards showing reasons for government involvement
- Discuss each reason and give examples
- Write down the discussion in exercise books
- Present the findings in class
How does government involvement in business benefit citizens?
- Spotlight Pre-Technical Studies Learner's Book pg. 170
- Flashcards
- Digital resources
- Reference materials
- Spotlight Pre-Technical Studies Learner's Book pg. 171
- Pictures of regulatory actions
- Discussion assessment - Written notes - Oral presentation
8 4
Entrepreneurship
Government and Business - Ways of government involvement in business
By the end of the lesson, the learner should be able to:

- Describe various ways of government involvement
- Explain the importance of each involvement method
- Appreciate government's role in business
- Use available resources to search for information on government involvement in business
- Describe ways government gets involved
- Present findings in class
- Create a chart showing ways of government involvement
What are the different ways the government gets involved in business?
- Spotlight Pre-Technical Studies Learner's Book pg. 172
- Digital resources
- Reference materials
- Charts
- Research assessment - Oral presentation - Chart quality
9

Half Term Break

10 1
Entrepreneurship
Government and Business - Types of taxes in Kenya
By the end of the lesson, the learner should be able to:

- Define taxes and their importance
- Identify sources of government funds
- Value the role of taxes in development
- Study pictures of public facilities
- Identify public facilities and services they provide
- Discuss sources of government funding
- Explain the meaning and importance of taxes
Why is it important to pay taxes?
- Spotlight Pre-Technical Studies Learner's Book pg. 173
- Pictures of public facilities
- Digital resources
- Charts
- Observation - Oral questions - Discussion assessment
10 2
Entrepreneurship
Government and Business - Types of taxes in Kenya
By the end of the lesson, the learner should be able to:

- Identify different types of taxes in Kenya
- Explain the purpose of each tax type
- Show responsibility towards tax compliance
- Use available resources to find information about tax types
- Discuss types of taxes (income tax, VAT, corporate tax, excise duty)
- Find out current rates of each tax type
- Present findings in class
What are the different types of taxes collected in Kenya?
- Spotlight Pre-Technical Studies Learner's Book pg. 175
- Digital resources
- Reference materials
- Charts
- Research assessment - Oral presentation - Written assignments
10 3
Entrepreneurship
Government and Business - Types of taxes in Kenya
By the end of the lesson, the learner should be able to:

- Identify different types of taxes in Kenya
- Explain the purpose of each tax type
- Show responsibility towards tax compliance
- Use available resources to find information about tax types
- Discuss types of taxes (income tax, VAT, corporate tax, excise duty)
- Find out current rates of each tax type
- Present findings in class
What are the different types of taxes collected in Kenya?
- Spotlight Pre-Technical Studies Learner's Book pg. 175
- Digital resources
- Reference materials
- Charts
- Research assessment - Oral presentation - Written assignments
10 4
Entrepreneurship
Government and Business - e-Government services in business
By the end of the lesson, the learner should be able to:

- Define e-Government services
- Identify e-Government services in business
- Appreciate the value of digital government services
- Analyze a case study on e-Government
- Define e-Government services
- Identify e-Government services for business
- Discuss benefits of e-Government services
How has e-Government improved business processes?
- Spotlight Pre-Technical Studies Learner's Book pg. 176
- Case study
- Digital resources
- Reference materials
- Case study analysis - Oral questions - Written assignments
11 1
Entrepreneurship
Business Plan - Importance of a business plan
By the end of the lesson, the learner should be able to:

- Define a business plan
- Explain the importance of a business plan
- Value the role of planning in business
- Brainstorm on the meaning and importance of a business plan
- Discuss how a business plan helps entrepreneurs
- Explain reasons for making a business plan
- Share findings with the class
Why is a business plan important for entrepreneurs?
- Spotlight Pre-Technical Studies Learner's Book pg. 180
- Digital resources
- Reference materials
- Video link
- Observation - Oral questions - Discussion assessment
11 2
Entrepreneurship
Business Plan - Importance of a business plan
By the end of the lesson, the learner should be able to:

- Define a business plan
- Explain the importance of a business plan
- Value the role of planning in business
- Brainstorm on the meaning and importance of a business plan
- Discuss how a business plan helps entrepreneurs
- Explain reasons for making a business plan
- Share findings with the class
Why is a business plan important for entrepreneurs?
- Spotlight Pre-Technical Studies Learner's Book pg. 180
- Digital resources
- Reference materials
- Video link
- Observation - Oral questions - Discussion assessment
11 3
Entrepreneurship
Business Plan - Importance of a business plan
By the end of the lesson, the learner should be able to:

- Search for information on business plans
- Describe benefits of business planning
- Show interest in business planning
- Use available resources to search for information on business plans
- Watch a video on the importance of business plans
- Note down findings
- Present findings in class
How does a business plan contribute to business success?
- Spotlight Pre-Technical Studies Learner's Book pg. 181
- Digital resources
- Reference materials
- Video link
- Research assessment - Note-taking - Oral presentation
11 4
Entrepreneurship
Business Plan - Components of a business plan
By the end of the lesson, the learner should be able to:

- Identify components of a business plan
- Describe each component
- Value the structure of a business plan
- Study a chart showing components of a business plan
- Describe each component
- Study sample business plans
- Present the discussion in class
What are the key components of a successful business plan?
- Spotlight Pre-Technical Studies Learner's Book pg. 183
- Charts
- Sample business plans
- Digital resources
- Observation - Oral presentation - Written assignments
12 1
Entrepreneurship
Business Plan - Components of a business plan
By the end of the lesson, the learner should be able to:

- Analyze case studies on business plan components
- Describe the purpose of each component
- Appreciate comprehensive business planning
- Read case studies on business plan components
- Identify the components described in the case studies
- Describe each component identified
- Share the description with other groups
How do the different components work together in a business plan?
- Spotlight Pre-Technical Studies Learner's Book pg. 184
- Case studies
- Sample business plans
- Digital resources
- Case study analysis - Oral presentation - Written assignments
12 2
Entrepreneurship
Business Plan - Components of a business plan
By the end of the lesson, the learner should be able to:

- Analyze case studies on business plan components
- Describe the purpose of each component
- Appreciate comprehensive business planning
- Read case studies on business plan components
- Identify the components described in the case studies
- Describe each component identified
- Share the description with other groups
How do the different components work together in a business plan?
- Spotlight Pre-Technical Studies Learner's Book pg. 184
- Case studies
- Sample business plans
- Digital resources
- Case study analysis - Oral presentation - Written assignments
12 3
Entrepreneurship
Business Plan - Filling in a business plan template
By the end of the lesson, the learner should be able to:

- Complete a business plan template
- Apply knowledge of business plan components
- Show creativity in business planning
- Study a business plan template
- Copy the template in exercise books
- Complete the plan by filling in blank sections
- Share the completed plan in class
How do we complete a business plan for a specific business idea?
- Spotlight Pre-Technical Studies Learner's Book pg. 185
- Business plan template
- Digital resources
- Reference materials
- Template completion - Oral presentation - Written assessment
12 3-4
Entrepreneurship
Business Plan - Filling in a business plan template
By the end of the lesson, the learner should be able to:

- Complete a business plan template
- Apply knowledge of business plan components
- Show creativity in business planning
- Study a business plan template
- Copy the template in exercise books
- Complete the plan by filling in blank sections
- Share the completed plan in class
How do we complete a business plan for a specific business idea?
- Spotlight Pre-Technical Studies Learner's Book pg. 185
- Business plan template
- Digital resources
- Reference materials
- Template completion - Oral presentation - Written assessment
13

End term examination

14

Closing and issuing assessment reports


Your Name Comes Here


Download

Feedback